Originally posted by animaniac:I played it for 30 minutes: If only every remake was only half as good as this one (especially in respect to the original), my hope in the contemporary game industry would be restored. The only thing that negativity might ever accomplish is capcom getting sick of it and pulling it out from the store and that way we all loose.Īpart from the angsty reviews, game is as solid as ever - nothing has changed. Good for them.but I don't think it will ammount to anything as the dev team is long gone and there is noone to work on it (as the engine is custom made, etc). So they have spent some energy to thumb it down in frustration instead of looking for ways to make it work. Not to mention that OS compatibility might be an issue after all those years. Or simply the game didn't work for them at all, given it has the issue of legacy physx redistributables being messy and some tweaking required to make it work on some systems. What happened imo was the presence of bionic commando in the 1$ bundles, some have installed it for fairly low size, played it and didn't grasp the concept. So I love it, it's not a "perfect" game, but it's really great & fun. I bought Bionic Commando Rearmed cause it looked like a cool game, both as a remake of an 8-bit, and I thought the "swing instead of jump" mechanic looked very unique & interesting, distinct from the many "clone platformers" of the 8-bit days. There are a lot of really generic platformers out there for NES, they get really tiresome & boring after a while, it's like deja vu "didn't I play this game already? it's exactly like "games x, y, & z" with a sprite swap". Personally I've never played the original Bionic Commando, but I love 8-bit NES & old school games & I've played a lot of 8-bit platformers. Of course, if they'd added jump to the game the old schoolers would hate it (and rightly) and the infants would complain that it was a generic platormer with nothing unique. And they don't actually even try to, they just click all the buttons, say "it won't jump? f|ck this" and quit without even finishing the tutorial that teaches you how to swing & use the controls. Yeah, it's just that the infants of today can't get their tiny pea-brains around the unique mechanics.
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